con·​sen·sive | \ kən-ˈsen-siv \
: consensus-oriented, i.e. respecting different perspectives
// e.g. a consensive presentation

Social virtual reality for education, research, and training

Large photogrammetric 3D data
credits: Arctron 3D
Collocated and remote cooperation
HMD-based collaborative training

Realtime 3D Graphics

  • Large 3D data sets, e.g. high-resolution photogrammetric models
  • Large time-varying data, e.g. 3D video and telepresence

Collaborative VR Systems

  • Collocated and remote collaboration
  • HMD- and projection-based systems
  • Framework-agnostic developments

User Interfaces for Cooperation

  • Bimanual, multimodal, and social cooperation
  • Spatiotemporal coherence
  • Complementary roles
  • Custom I/O devices

Controlled Studies in Virtual Reality

  • Formal validation of novel interfaces and interaction methods
  • Social interaction studies in controlled environments

We just started ...

A. Kreskowski, S. Beck, J. Flügge, A. Kulik, and B. Fröhlich

The shareholders of Consensive GmbH, since January 4th, 2021.

... with 20 years of experience ...

in research and development:

The Virtual Reality and Visualization Research Group

Consensive GmbH

Bauhausstraße 7c, 99423 Weimar